<html><head><title>CameraProjectionMode</title></head>
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<font face="Arial" size="2"><p align="center"><b><font size="4">CameraProjectionMode()</font></b></p>
<p><b>Syntax</b></p><blockquote>
<font color="#006666"><b>CameraProjectionMode</b></font>(#Camera, Mode)</blockquote>

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<b>Description</b><br><blockquote>

Change the #Camera projection mode. 

</blockquote><p><b>Parameters</b></p><blockquote>
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<tr><td width="10%"><i>#Camera</i></td>
<td width="90%"> 
The camera to use. 

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<tr><td><i>Mode</i></td>
<td> 
The value representing the way in which the world should be projected. This should be one of the following values: 
<pre><font face="Courier New, Courier, mono"size="2">  <font color="#924B72">#PB_Camera_Perspective</font> : Renders the whole scene with perspective
  <font color="#924B72">#PB_Camera_Orthographic</font>: Renders the whole scene in Orthographic mode (no 3D depth)
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</blockquote><p><b>Return value</b></p><blockquote>
None.


</Blockquote><p><b>Supported OS </b><Blockquote>All</Blockquote></p><center><- <a href=camerapitch.html>CameraPitch()</a> - <a href=index.html>Camera Index</a> - <a href=cameraprojectionx.html>CameraProjectionX()</a> ->

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